Lived Experience of Climate Change (LECH-e)

Milton Keynes (UK), July 2011 - The Lived Experience of Climate Change, an interdisciplinary project for the development of e-modules and virtual mobility (LECH-e) addresses education and lifelong learning in relation to climate change. Supported by the EU's Lifelong Learning Erasmus Programme, the project develops online curriculum materials and virtual learning communities. These resources will support Master's dissertations in the broad area of the lived experience of climate change. » MORE


ELearning for Vocational Teachers Across Europe

Coventry (UK), June 2011 - The purpose of iEducate - a project funded by the EU programme Leonardo da Vinci - is to educate vocational teachers in a range of eLearning methods, innovations, and technologies to better prepare them for a rapidly changing workplace and, hence, to connect them with a new generation of learners. » MORE

Launch of a New User-Oriented Platform

Brussels (BE), May 2011 -, the European reference portal on education and technology, has launched its new platform. It is designed and built to be user centered and contains participatory tools to communicate, share, and discuss. » MORE


Launch of V2.0 of Online Tool for Quality in eLearning

Brussels (BE), April 2011 - As a Key Activity 4 project supported by the European Commission Lifelong Learning Programme, SEVAQ+ is engaging in widespread dissemination and exploitation of a multilingual online tool for the self-evaluation of quality in technology-enhanced learning. By merging the Kirkpatrick evaluation framework with the EFQM quality model, SEVAQ+ has engineered a holistic tool and approach for the generation of customised evaluation questionnaires. » MORE

Vocational Training

European Policy Cooperation Looks Ahead

Thessaloniki (GR)/Bruges (BE), January 2011 - At their informal meeting in Bruges in December, European Ministers of Education entrusted Cedefop with several tasks related to the next phase of policy cooperation. These include continued reporting on countries' progress in developing vocational education and training; help with the practical implementation of the common European tools and principles; continued commitment to analysing skill needs; and supporting the European Commission on issues such as adult education and work-based teaching and learning. » MORE

EU Project

Virtual Training Gets Real

Leeds (UK), January 2011 - Computerized training systems are getting an extra dose of reality thanks to an EU-funded research project involving Leeds University as the coordinator. Researchers working on Immersive Reflective Experience-based Adaptive Learning (ImREAL) are hoping to plug the gap between the "real world" and the "virtual world" to create a simulated learning environment that responds to users' behavior and adapts accordingly. » MORE

Innovations for the Water

Innovations for the Water Sector

Essen (GER)/Bucharest (RO), November 2010 - The third European Workshop "Innovations in the Water Sector: Competence Models, eLearning and Social Communities" took place at the end of September, 2010 in Bucharest. WACOM provides a short report for those who were not able to be there. » MORE

Bridging the Gaps

School in the Hospital and Domiciliary Learning

Milan (I), November 2010 - What happens if a child needs to be taken out of school due to long-term illness or an accident? In one complicated case, a young person even needed to live permanently - and receive his schooling - on a boat due to a specifically harsh case of allergies! How can children in such circumstances still be offered access to education? CHECK.point eLearning asked Matteo Uggeri from Milan, who is involved in the development of groundbreaking concepts to provide a centralized system of distance education for children in hospitals or home care in Italy. » MORE


Story-based mLearning in Developing and Threshold Countries

Vienna, November 2010 - Mobile phone technology is the most widespread communication technology worldwide. Today, GSM networks penetrate even most remote areas - and all levels of society. This makes them an ideal tool for the distribution of learning content with the widest possible outreach. » MORE


Serious Games about European Life Experiences

Milan (IT), October 2010 - e-VITA is a European Commission-supported project that uses multimedia to tackle serious issues related to European life experiences in a games-driven approach. Lucia Pannese, from imaginary srl in Italy and coordinator of this project explains the details of e-VITA. » MORE