Partnership

Caspian Learning Closes Deal with WiedzaNet

Sunderland (UK), March 2007 - Caspian Learning, a global leader in the use of games and simulations to solve learning issues, has announced a licensing deal with the Polish company WiedzaNet. As master distributor, WiedzaNet will be able to use Caspian's Thinking Worlds™ authoring engine to develop and promote learning applications for the education and corporate training sectors in Poland, Romania, Bulgaria, Slovenia, Slovakia, Lithuania, Hungary, Serbia, and Croatia.




WiedzaNet specialises in the production and distribution of eLearning courseware and the delivery of services supporting the learning process. The deal enables WiedzaNet to develop learning-based games for its customers and promote the educational Thinking Worlds™ proposition, as well as grant sub-licences to key partners.


Thinking Worlds™ is an educational games authoring engine that enables people of all ages to play and create their own learning-based games. Thinking Worlds™ is based on well-researched and proven learning principles and has already been used to develop highly engaging games in many subject areas.


"Our partnership with WiedzaNet marks another significant step forward for Caspian Learning. This agreement enables us to open up and service other countries more rapidly and effectively, as well as to help solve the learning and engagement needs of educational establishments and organisations in these countries," says Graeme Duncan, COO, Caspian Learning.


"Thinking Worlds™ provides the flexibility that is needed to respond to challenging eLearning and corporate training requirements in particular," says Dorota Draczynska, CEO, WiedzaNet. "We are so pleased to be a master distributor for Caspian learning in Central and Eastern Europe and thus be in a position to make Thinking Worlds™ available to new audiences and provide a solution to the learning challenges that so many organisations face," adds Piotr Rypson, Partner Channel Director at WiedzaNet.